Friday, 22 July 2011

Constant Variables

I've now ordered my complete Constance Blaize army list for 50 points except for a Cygnar heavy warjack box that will be Gallant, Harlan Versh and Rocinante.  I'm really looking forward to trying this list out, it combines lots of anti-magic with Steelheads and being able to boost attacks in strange places.  It also fits my Cygnaries theme.  However, it is infantry heavy and I'm already having a hard time painting through my Bad Seeds force.

Meanwhile I'm tweaking away at my Bad Seeds list.  I get the feeling it needs another melee heavy or that I need to be able to prevent the Nomad from dying... ever...  I could drop all the 'extras' I bring to support the list - the Trencher Master Gunner, the Sentinel, and shrink the Sword Knights down to a minimum unit and then bring along a Mangler.  It's very tempting as I've been sorely missing thresher attacks lately, but then again I could also just shrink the Sword Knights down to a minimum unit to bring along my shiny, new Trencher Chain Gun to keep my warjacks free of non-Reach infantry.  Time for some experiments.

I also received a bunch of new models for my Trollbloods from Firestorm Games this week.  I've become somewhat addicted to ambush so I picked up a minimum unit of Bog Trogs, along with a Feralgeist, another Axer and Grim Angus.  Unfortunately I'm not going to be playing my Trollbloods in a good while as I test out the Mercenaries.  I'm really looking forward to trying out Constance.

Sunday, 10 July 2011

Apple Seeds

All the testing for my Bad Seeds force is pretty much done now, it's just on with the painting.  I got a few more games out of it and discovered it's all about the Obliterator Rocket assassination.  Any time the enemy warcaster sticks their head out - unless they have a truly monumental DEF (>18) - you can typically blat them.  The Trencher Master Gunner and a Ranger easily pushes the Renegades into a realm where a model's DEF is mostly irrelevant.  I killed a DEF 18 pKreoss (Defender's Ward and on a hill) with the rockets and my Defender while he couldn't be knocked down (Covenant).

I've also figured out how the list deals with heavies - eMagnus stabs them.  It's just setting things up so that he can swoop in, hit something with Calamity and then cripple some systems with the armor piercing attack.  It's focus intensive and it takes a bit of work to keep eMagnus safe from the aftermath of such an assault, but it works.  Even the Behemoth went down, I was most chuffed with that.  Granted that eMagnus prompted died after that, but the technique was pioneered!

Now it's time to just get on with the painting and see which caster to test out next (*cough* Damiano *cough*) and then which models to pick up for them.  I think Gun Mages are probably a safe bet regardless of caster though.

Saturday, 2 July 2011

Painting Schedule

My Trencher Commandos and Saxon Orrik arrived this weekend, so I'm a happy camper.  The Commandos are surprisingly few pieces - half the unit consists of single piece miniatures!  Saxon Orrik comes in a mere 2 parts, so I'm planning to build all of those on Sunday and get the Defender base coated.

On the painting front, the Rangers look to be ludicrously easy to get painted, I'm discovering a new-found love of cloaks - they cover up those three thousand pouches and bags other models have.  The first base coat is already on them and I expect to plough through them pretty quickly.  Kell Bailoch's face has some issues, it reminds me of Freddy Kruger for some reason but I'm not sure why the face doesn't respond to shading or pretty much any painting technique; it's just a big pink blob.  The Sword Knights are easy enough to paint but are time consuming, I've only properly finished one so far and another 3 are in the early stages of painting.

So that's the Bad Seeds painting list so far, I've still got miles to go but it's slowly getting there.  Once that list is done, then I'm on to rebasing and finishing all the Steelhead models I possess.  As I mentioned in some blog post back in yonder time, I was rebasing my Mercenaries from a grass/snow base to a desert theme.  Unfortunately I never got around to redo-ing all the Steelhead stuff, but at least I only have to paint 1.5 halberdiers and 1.5 cavalry figures to have the basic Steelhead tactical group finished.  I'm working on giving Stannis Brocker a base that's more dramatic than the normal bases, if only I could get hold of Kraye's rock on the cheap...

I'm still thinking on my third Mercenary warcaster after eMagnus and Damiano, and I remain rather stumped.  I keep thinking one of the Rhulic warcasters would be really nice to have, but what I REALLY want is a warjack caster.  I know (or at least I saw a post by Jason Soles) saying that we could expect a new Rhulic warcaster before the end of the year, but I don't know what we're going to get with that.  It will probably take that long for me to pick up all the Steelhead models I need anyway, so I may as well adopt a wait-and-see stance.